Three years after Shock recidivist Ken Levine formally unveiled his next game as Judas, we still don't know much about it, except that it sure looks like a new BioShock. But that situation will hopefully be changing soon: Levine posted the very first Judas dev log today, and said he hopes "to communicate more frequently to update you with new details of what we are working on."
In previous BioShock games, the bad guys—Frank Fontaine, Comstock, but not Sofia Lamb because Levine didn't work on BioShock 2—were always going to be the bad guys. In Judas, though, that role will be based on the outcome of your actions toward the Big Three, the game world's largely unknown shot-callers. They'll initially be your pals, but your actions toward them will eventually drive one of them to become the villain, granting them "a new suite of powers to subvert your actions and goals."
"As you know, release dates have a way of slipping by, and we’d like to avoid having to change the date after we announce it," Levine wrote. "But we know Judas is not really a game until the players get their hands on it, and that’s a day rummy best everyone on the team is working toward."

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